A permanent event
Island Treasure Hunt became a permanent event on April 25, 2026 and resets every four weeks. The current official cycle structure is 27 play days followed by one exchange day, and ranking rewards are distributed after Day 27 ends.
The exchange shop includes limited items and selectable character shards.
The board
One roll, one island: the board is a 24-tile loop. Tiles 10 and 20 are visually identical point-slot devices, and the two wheel tiles are visually distinct. Flat tiles pay 50–800 points, and the special tiles are where multipliers belong.
| Tile | Count | Pays |
|---|---|---|
| Point-slot device | 2 | Point rewards |
| Wheel tile | 2 | Spin rewards |
| Flat point tile | - | 50–800 points |
Milestones & dice returns
Every 20,000-point block pays dice back along the way: +1 die at each 2,000–20,000 point mark inside the block. Roll milestones also refund dice, at 5, 10, 20… up to 600 rolls. Enter your hoard in the planner to see which milestones a budget realistically reaches.
Dice economy
Each Island Treasure Hunt period starts players with four dice (as of the July 2026 update). Bulk dice purchases with gems are supported, cumulative chest rewards have a Claim All option, and an optimized skip-animation flow is available for rolls.
Where ×10 goes
You carry ×1/×2/×3/×5/×10 multipliers and drop them on the tile you are about to cross. The ×10 placements are tiles 8–9 and 20–22. Changing the selected multiplier scales every numeric tile label by the same factor.