Island Treasure Hunt

The permanent 24-tile dice event: board layout, the 27+1 day cycle, dice economy, and the ×10 multiplier placements.

Available

On this page
  1. A permanent event
  2. The board
  3. Milestones & dice returns
  4. Dice economy
  5. Where ×10 goes

A permanent event

Island Treasure Hunt became a permanent event on April 25, 2026 and resets every four weeks. The current official cycle structure is 27 play days followed by one exchange day, and ranking rewards are distributed after Day 27 ends.

The exchange shop includes limited items and selectable character shards.

The board

One roll, one island: the board is a 24-tile loop. Tiles 10 and 20 are visually identical point-slot devices, and the two wheel tiles are visually distinct. Flat tiles pay 50–800 points, and the special tiles are where multipliers belong.

Special tiles on the 24-tile board
TileCountPays
Point-slot device2Point rewards
Wheel tile2Spin rewards
Flat point tile - 50–800 points

Milestones & dice returns

Every 20,000-point block pays dice back along the way: +1 die at each 2,000–20,000 point mark inside the block. Roll milestones also refund dice, at 5, 10, 20… up to 600 rolls. Enter your hoard in the planner to see which milestones a budget realistically reaches.

Dice economy

Each Island Treasure Hunt period starts players with four dice (as of the July 2026 update). Bulk dice purchases with gems are supported, cumulative chest rewards have a Claim All option, and an optimized skip-animation flow is available for rolls.

Where ×10 goes

You carry ×1/×2/×3/×5/×10 multipliers and drop them on the tile you are about to cross. The ×10 placements are tiles 8–9 and 20–22. Changing the selected multiplier scales every numeric tile label by the same factor.