The progression handbook

The four tracks that turn gems into power, with the numbers that matter: star gates, shard denominations, upgrade levels and codex sets.

Characters & starsshards → stars → skill tiers

Every hero runs a shard track - collect duplicates and the meter climbs (61 / 150-style counters, with denominators of 100, 150 and 200 as stars rise). Star Up consumes the full meter; Resonance lifts the whole roster from duplicate investment. Skills unlock by star count, not shards.

Example: Otta's “Brutality” skill tiers

crit burst and star-gated upgrades

1
+40% Crit Rate for 5s when the battle starts
unlocks: default
2
+60% Crit DMG added to the burst window
unlocks: star up
3
Attacks instantly kill minions below 30% HP
unlocks: 7-Star
4
Further crit-scaling on the same window
unlocks: 8-Star

The 8-Star gate on tier 4 is why endgame rosters chase duplicate copies of a single hero instead of spreading shards - the last skill tier is worth more than three fresh unlocks.

Gear6 slots · S-quality meta · blacksmith

Six equipment slots feed one ATK/HP pool. A Lv.60 account running full S-quality shows ATK 1.02M / HP 3.65M with item levels in the 130s–150s - upgrade levels, not quality, are the long grind. Sort By Quality and feed spares to the Blacksmith.

Weapon
Necklace
Ring
Helmet
Armor
Boots

The shop's gear chests carry the pity floors (Open ×10 costs 4,000 gems; an S-Grade is guaranteed within 27 or 49 draws depending on the chest). Plan the spend

Runessocket board · rune workshop

The rune board is a ring of sockets around your hero - roughly 11 sockets plus premium gold-diamond slots at the premium positions. Runes carry their own levels and stack on top of gear; the Rune Workshop is where spares get refined. Rune Ruins (Dungeon tab) is the faucet - it runs daily.

Sacred Hallglobal stat building · per-level gold

The Sacred Hall is account-wide power: every level adds flat ATK and HP to all heroes. At Lv.52, one build stage costs 96.12K gold (next shown at 260K) and grants +200 ATK / +800 HP (6,200→6,400 ATK, 24,800→25,600 HP).

+200
ATK per stage (Lv.52)
+800
HP per stage (Lv.52)
96.1K
gold per stage
260K
next stage shown

Costs scale with level. Adding more stage costs will turn this into a full gold-to-stats planner. The Hall button also sits on each hero's pedestal screen.

Artifactsstar upgrades · codex sets · wish

Artifacts sit on cushioned pedestals with their own star track (zero-to-three stars) and upgrade arrows. The sub-tabs split your collection into Codex (set bonuses) and per-set views; the Wish genie lamp targets a specific artifact with your next pulls.

Magic Harp
Attack Horn
Damocles' Sword
Tidal Conch

Star caps and set bonuses vary by artifact.